Patch Notes Print E-mail


From V 1.1
  • New Cheat: "evoadvantage". Enter this cheat when are starting a new Creature game to choose any creature from the Sporepedia. Start a new game with one of your more evolved creatures!
  • Display part statistics when you are in Build mode. Rollover any part and hold down the 'i' key.
  • New Cheat: "blocksmode". Turns creatures into their blocky representations.
  • More style filters. Open the cheat window and type: "stylefilter -microscope" or "stylefilter -norainbows" or "stylefilter -nextgen" to see the new styles
  • Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type
From V 1.2
  • Hold down the Control key in Sporepedia to select multiple creations for deleting or banning.
  • Hold down the Shift key in Sporepedia to select a range of creations for deleting or banning.
  • New planet style: Cubes.




From V1.1
  • Animation improvements
  • Improved the planets fogging, blooming and lighting
  • Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures
From V 1.2
  • Fix for game entry screen turning black when banning a creature in a Saved game.
  • Fixed issue with flora card in Sporepedia.
  • Space phase: Fixed graphic issue with water levels not updating properly with terraform tools so that visible water and atmosphere levels will now correspond in the Atmosphere monitor.
  • Fixed problems introduced via atmospheric and drought terraforming tools.
  • Improved gaits for multi-legged creatures.
  • Improved gaits for creatures with 2 limbs, but without any feet.


From V1.2
  • Space phase: Fixed missing VOX in some animations in Comm Screen.
  • Fixed audio issue with switching mode to 5.1 breaking music and VOX.
  • Fixed audio syncing issue when minimizing and/or maximizing Spore before opening video.
  • Fixed crash with city music player when Save and Load dialogs are present.
  • Fix for audio lag and missing models due background loading slow-down on certain single-processor machine configurations. This fix improved overall stability on this machine configuration.



From V 1.1
  • Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes.
  • Tribe phase: Increased the challenge in Normal and Hard difficulty modes.
  • Civilization phase: Increased the challenge in Normal and Hard difficulty modes.
  • Space phase: Made Empires in Easy and Normal modes demand reasonable amounts of money in exchange for peace and adjust the level of punishment if the player doesn't pay
  • Space phase: Made disasters less likely to occur in Easy and Normal modes and increased the time between each attack from the enemy empire when the player is at war.
From V 1.2
  • Space phase: Tuned relationship status to update in communication window after completing a mission.
  • Tribe phase: Tuned Normal difficulty mode to make social game easier.



From V 1.1

  • Creature phase: Improved the way posse members behave during threatening situations and fights.
  • Space phase: Made finding your home world and colonies easier in the Galactic view.
  • Tribe phase: Made it so that tribe members can travel on steep hills if they need to do so now, but their speed will be reduced a lot.
  • Fixed an issue with attacks not working on some bigger animals and larger animals not dying correctly
  • Fixed collect mission not completing correctly when all parts have been collected
  • Fixed problems with the "Rolling Thunder" and "Déjà Vu" achievements not being awarded as they should
  • Fixed floating parts not being deducted from the budget when loaded into creator
  • Fixed an issue with the rotation rings not resizing correctly when a part was resized and improved their look
  • Fixed an issue where the terraforming score of planet could differ when revisiting a solar system
  • Fixed the keyboard controls for zoom & pitch in the Colony Planner not working properly
  • Fixed a crash that could occur when watching an epic creature attack a city
  • Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view
  • Fixed an issue where not all tribe members would obey the raid order when a large group was ordered to raid
  • Fixed an issue where banning a creation from one of your other saved games would black out the main menu
From V 1.2
  • Fixed the ESC key to consistently skip the Spore introduction movie.
  • Creators: YouTube video uploads are set to private. Go to YouTube.com and log in. Then go to Account >> My Videos to set them to Public if you want to share your videos with the world.
  • Creators: Fixed limb joints not being selectable behind other limbs.
  • Tribe phase: Fixed crash while harvesting fruit and fish.
  • Space phase: Fixed timing bug using Planet Buster during Grox invasion.
  • Space phase: Fixed destroyed turrets mission.
  • Space phase: Fixed crash when zooming out to full galactic view from the center of the galaxy.
  • Fixed for game entry screen staying zoomed in after deleting a game and entering/exiting Sporepedia.
  • Space phase: Fixed City Hall updating bug. City Hall will now update to correct version if player has chosen a new City Hall during the transition from Civilization phase to Space phase.
  • Space phase: Fixed Vehicles updating bug. Vehicles chosen in the Colony planner will now update without requiring the player to leave and re-enter a planet's atmosphere.
  • Fixed crash when transitioning from Tribe phase to Civilization phase
  • Discontinued the Bad Baby Achievement.
 



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Coming Soon...

Spore Expansion

Release: Early 2009